Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include <string>
#include <vector>
#include "xml_support.h"
#include "quaternion.h"
#include "matrix.h"
#include "gfxlib.h"
#include "gfxlib_struct.h"
#include "vsfilesystem.h"
#include "cmd/unit_generic.h"
#include "gfx/technique.h"
Go to the source code of this file.
Classes | |
struct | mesh_polygon |
class | MeshFX |
struct | MeshDrawContext |
class | Mesh |
Macros | |
#define | MESH_HASTHABLE_SIZE (503) |
#define | NUM_MESH_SEQUENCE (5) |
#define | NUM_ZBUF_SEQ (4) |
#define | MESH_SPECIAL_FX_ONLY (3) |
#define MESH_SPECIAL_FX_ONLY (3) |
Definition at line 112 of file mesh.h.
Referenced by Mesh::Draw(), Mesh::DrawNow(), Mesh::EnableSpecialFX(), and Mesh::ProcessUndrawnMeshes().
#define NUM_MESH_SEQUENCE (5) |
Definition at line 110 of file mesh.h.
Referenced by Mesh::~Mesh().
#define NUM_ZBUF_SEQ (4) |
Definition at line 111 of file mesh.h.
Referenced by Box::Box(), Mesh::Draw(), Mesh::Fork(), SphereMesh::InitSphere(), Mesh::LoadMeshes(), Mesh::ProcessUndrawnMeshes(), and Mesh::ProcessZFarMeshes().