Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfx/vec.h"
#include <algorithm>
#include <vector>
#include <stdio.h>
#include <assert.h>
#include "linecollide.h"
Go to the source code of this file.
Classes | |
class | Hashtable3d< T, COLLIDETABLESIZE, COLLIDETABLEACCURACY, HUGEOBJECT > |
objects that go over 16 sectors are considered huge and better to check against everything. More... | |