Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "cmd/unit_generic.h"
#include "halo.h"
#include "gfxlib.h"
#include "vegastrike.h"
#include "vs_globals.h"
#include "aux_texture.h"
#include "decalqueue.h"
#include "config_xml.h"
#include "xml_support.h"
#include "point_to_cam.h"
Go to the source code of this file.
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static DecalQueue | halodecal |
static vector< GFXQuadList * > | halodrawqueue |
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Definition at line 12 of file halo.cpp.
Referenced by Halo::Draw(), Halo::Halo(), Halo::ProcessDrawQueue(), Halo::SetColor(), and Halo::~Halo().