Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
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halo.cpp File Reference
#include "cmd/unit_generic.h"
#include "halo.h"
#include "gfxlib.h"
#include "vegastrike.h"
#include "vs_globals.h"
#include "aux_texture.h"
#include "decalqueue.h"
#include "config_xml.h"
#include "xml_support.h"
#include "point_to_cam.h"

Go to the source code of this file.

Variables

static DecalQueue halodecal
 
static vector< GFXQuadList * > halodrawqueue
 

Variable Documentation

DecalQueue halodecal
static

Definition at line 11 of file halo.cpp.

vector< GFXQuadList* > halodrawqueue
static

Definition at line 12 of file halo.cpp.

Referenced by Halo::Draw(), Halo::Halo(), Halo::ProcessDrawQueue(), Halo::SetColor(), and Halo::~Halo().