Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfxlib_struct.h"
#include "vegastrike.h"
#include "vs_globals.h"
#include "vsfilesystem.h"
#include <assert.h>
#include "gl_globals.h"
#include "gnuhash.h"
#include <map>
Go to the source code of this file.
Classes | |
struct | VertexCompare |
Functions | |
void | GFXOptimizeList (GFXVertex *old, int numV, GFXVertex **nw, int *nnewV, unsigned int **ind) |
Optimizes a list to reuse repeated vertices! More... | |
Variables | |
GFXVertexList * | next |
void GFXOptimizeList | ( | GFXVertex * | old, |
int | numV, | ||
GFXVertex ** | nw, | ||
int * | nnewV, | ||
unsigned int ** | ind | ||
) |
Optimizes a list to reuse repeated vertices!
Definition at line 68 of file gl_vertex_list.cpp.
References i, VsnetOSS::memcpy(), and VSFileSystem::vs_dprintf().
Referenced by Mesh::PostProcessLoading().
GFXVertexList* next |
Definition at line 41 of file gl_vertex_list.cpp.
Referenced by commandI::fexecute(), and NavigationSystem::ParseFile().