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asteroid_generic.h
Go to the documentation of this file.
1
#ifndef _ASTEROIDGENERIC_H_
2
#define _ASTEROIDGENERIC_H_
3
#include "
cmd/script/flightgroup.h
"
4
#include "
gfx/vec.h
"
5
#include "
cmd/unit_generic.h
"
6
7
class
Asteroid
:
public
Unit
8
{
9
public
:
10
void
Init
(
float
difficulty);
11
virtual
enum
clsptr
isUnit
()
const
{
return
(
ASTEROIDPTR
);}
12
virtual
void
reactToCollision
(
Unit
* smaller,
const
QVector
& biglocation,
const
Vector
& bignormal,
const
QVector
& smalllocation,
const
Vector
& smallnormal,
float
dist);
13
14
protected
:
17
Asteroid
(
const
char
*
filename
,
int
faction
,
Flightgroup
* fg=NULL,
int
fg_snumber=0,
float
difficulty=.01);
18
19
friend
class
UnitFactory
;
20
21
// default constructor forbidden
22
Asteroid
( ) {}
23
Asteroid
(std::vector <Mesh *> m,
bool
b
,
int
i):
Unit
(m,b,i){}
24
// copy constructor forbidden
25
26
// assignment operator forbidden
27
28
private
:
29
unsigned
int
asteroid_physics_offset;
30
};
31
#endif
src
cmd
asteroid_generic.h
Generated on Fri May 29 2015 23:07:09 for Vegastrike 0.5.1 rc1 by
1.8.4