Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "Stdafx.h"
Go to the source code of this file.
Namespaces | |
Opcode | |
Constant Groups | |
Opcode | |
Functions | |
bool | Opcode::SetupAllHits (RayCollider &collider, CollisionFaces &contacts) |
bool | Opcode::SetupClosestHit (RayCollider &collider, CollisionFace &closest_contact) |
bool | Opcode::SetupShadowFeeler (RayCollider &collider) |
bool | Opcode::SetupInOutTest (RayCollider &collider) |
bool | Opcode::Picking (CollisionFace &picked_face, const Ray &world_ray, const Model &model, const Matrix4x4 *world, float min_dist, float max_dist, const Point &view_point, CullModeCallback callback, void *user_data) |