Here is a list of all class members with links to the classes they belong to:
- a -
- a
: vColor
, StarSystemGent::Color
, GFXColorVertex
, ResizeAni
, GFXColor
- aa
: GFXMaterial
- ab
: GFXMaterial
- AccessCamera()
: GameUniverse
, Universe
- AccessCockpit()
: Universe
- AccessHudCamera()
: GameUniverse
, Universe
- acquire()
: UnitDrawer
- action
: mItem
- ActionMode
: NetActionConfirm
- Activate()
: InputListener
- activateLightMap()
: GameStarSystem
, StarSystem
, GameUniverse
, Universe
- active_star_system
: Universe
- activeStarSystem()
: Universe
- addChild()
: easyDomNode
- addCommand()
: commandI
- AddElement()
: XMLSerializer
- addMenu()
: commandI
- addMenuItem()
: commandI
- AddMissileToQueue()
: StarSystem
- addPlanetSection()
: GalaxyXML::Galaxy
- addProcessor()
: XMLDOM::XMLSerializer
- AddQuad()
: GFXQuadList
- addSection()
: GalaxyXML::SGalaxy
- AddStarsystemToUniverse()
: StarSystem
- AddTag()
: XMLSerializer
- AddUnit()
: StarSystem::Statistics
, StarSystem
- AddUnitToSave()
: SaveGame
- advance()
: UniverseUtil::PythonUnitIter
- advanceInsignificant()
: UniverseUtil::PythonUnitIter
- advanceJumppoint()
: UniverseUtil::PythonUnitIter
- advanceN()
: UniverseUtil::PythonUnitIter
- advanceNInsignificant()
: UniverseUtil::PythonUnitIter
- advanceNJumppoint()
: UniverseUtil::PythonUnitIter
- advanceNPlanet()
: UniverseUtil::PythonUnitIter
- advanceNSignificant()
: UniverseUtil::PythonUnitIter
- advancePlanet()
: UniverseUtil::PythonUnitIter
- advanceSignificant()
: UniverseUtil::PythonUnitIter
- ag
: GFXMaterial
- AllowCivilWar
: vs_options
- AllowNonplayerFactionChange
: vs_options
- always_make_smooth_cam
: vs_options
- ambient
: GFXLight
- animations
: Faction::comm_face_t
- appendChild()
: XMLDOM::XMLElement
- appendContents()
: XMLDOM::XMLElement
- apply_attenuate()
: GFXLight
- ApplyBalancedLocalTorque()
: PhysicsSystem
- ApplyForce()
: PhysicsSystem
- ApplyImpulses()
: PhysicsSystem
- ApplyLocalTorque()
: PhysicsSystem
- ApplyTorque()
: PhysicsSystem
- ar
: GFXMaterial
- aselect
: menu
- aspect
: game_data_t
- assert_free()
: Resizable< ITEM >
- AsteroidDifficulty
: vs_options
- asteroids
: SystemInfo
- asteroidslist
: SystemInfo
- Atmosphere
: GameStarSystem
- AtmosphericFogMesh()
: AtmosphericFogMesh
- attenuate
: GFXLight
- attenuated()
: GFXLight
- attr_value()
: easyDomNode
- attribs
: TFunctor
- Attribute()
: XMLSupport::Attribute
- attribute_iterator
: XMLDOM::XMLElement
- AttributeList()
: XMLSupport::AttributeList
- Attributes()
: Attributes
- attributesBegin()
: XMLDOM::XMLElement
- attributesEnd()
: XMLDOM::XMLElement
- audio_frequency_mode
: game_data_t
- auto_pilot_planet_radius_percent
: vs_options
- autogen_compactness
: vs_options
- autoreprint
: mItem
- autoselect
: menu
- axis_axis
: JoyStick
, VegaConfig
- axis_inverse
: VegaConfig
, JoyStick
- axis_joy
: VegaConfig