#include <gamemenu.h>
Definition at line 38 of file gamemenu.h.
Enumerator |
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SAVEACCT |
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JOINGAME |
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DIE |
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Definition at line 41 of file gamemenu.h.
NetActionConfirm::NetActionConfirm |
( |
int |
pnum, |
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Window * |
w, |
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ActionMode |
action |
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) |
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inline |
virtual NetActionConfirm::~NetActionConfirm |
( |
void |
) | |
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inlinevirtual |
bool NetActionConfirm::confirmedJoinGame |
( |
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virtual |
bool NetActionConfirm::confirmedNetDie |
( |
) | |
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virtual |
bool NetActionConfirm::confirmedNetSaveGame |
( |
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virtual |
bool NetActionConfirm::finalizeJoinGame |
( |
int |
launchShip = 0 ) | |
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virtual |
void NetActionConfirm::init |
( |
void |
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virtual |
bool NetActionConfirm::processWindowCommand |
( |
const EventCommandId & |
command, |
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Control * |
control |
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) |
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virtual |
The documentation for this class was generated from the following files: