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unit_functions_server.cpp
Go to the documentation of this file.
1
#include <string>
2
#include "
unit_generic.h
"
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VSSprite
*
createVSSprite
(
const
char
*
file
)
5
{
6
return
NULL;
7
}
8
9
bool
isVSSpriteLoaded
(
const
VSSprite
*
file
)
10
{
11
return
true
;
12
}
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void
deleteVSSprite
(
VSSprite
*
file
) {}
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void
abletodock
(
int
) {}
17
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void
cache_ani
( std::string s ) {}
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void
update_ani_cache
() {}
21
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std::string
getRandomCachedAniString
()
23
{
24
return
""
;
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}
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Animation
*
getRandomCachedAni
()
28
{
29
return
NULL;
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}
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src
cmd
unit_functions_server.cpp
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1.8.4