Vegastrike 0.5.1 rc1  1.0
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sphere_server.cpp
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1 #include "sphere.h"
2 
3 void SphereMesh::ProcessDrawQueue( int, int whichdrawqueue, bool zsort, const QVector &sortctr ) {}
4 void SphereMesh::SelectCullFace( int whichdrawqueue ) {}
5 
6 void CityLights::ProcessDrawQueue( int, int whichdrawqueue, bool zsort, const QVector &sortctr ) {}
7