Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "networking/netserver.h"
#include "networking/zonemgr.h"
#include "networking/clientptr.h"
#include "networking/lowlevel/vsnet_debug.h"
#include "networking/lowlevel/netbuffer.h"
#include "vsfilesystem.h"
#include "cmd/unit_factory.h"
#include "networking/fileutil.h"
#include "networking/savenet_util.h"
#include "load_mission.h"
#include "networking/lowlevel/vsnet_sockethttp.h"
Go to the source code of this file.
Functions | |
Unit & | GetUnitMasterPartList () |
static void | getShipList (vector< string > &ships) |
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static |
Definition at line 175 of file netserver_login.cpp.
References UnitImages< BOGUS >::cargo, GetUnitMasterPartList(), and Unit::pImage.
Unit& GetUnitMasterPartList | ( | ) |
Definition at line 8366 of file unit_generic.cpp.