Vegastrike 0.5.1 rc1  1.0
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images.cpp
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1 #include "cmd/images.h"
2 
3 
4 template < typename BOGUS > //added by chuck starchaser, to try to break dependency to VSSprite in vegaserver
6 {
7  if (pExplosion)
8  delete pExplosion;
9  if (pHudImage)
10  delete pHudImage;
12 }
13 
14 //explicit instantiation needed
15 template struct UnitImages<void>;
16