Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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#include "gfxlib.h"
#include "gfxlib_struct.h"
#include "gfx/matrix.h"
#include "gl_globals.h"
#include <assert.h>
Go to the source code of this file.
Macros | |
#define | g_rho(i) ((rhol[((i))&1])) |
#define | g_theta(i) ((thetal[((i))&1])) |
#define | GetS(theta, theta_min, theta_max) ( 1-(theta-theta_min)/(theta_max-theta_min) ) |
#define | GetT(rho, rho_min, rho_max) ( 1-(rho-rho_min)/(rho_max-rho_min) ) |
#define GetS | ( | theta, | |
theta_min, | |||
theta_max | |||
) | ( 1-(theta-theta_min)/(theta_max-theta_min) ) |
Referenced by GFXSphereVertexList::GFXSphereVertexList().
#define GetT | ( | rho, | |
rho_min, | |||
rho_max | |||
) | ( 1-(rho-rho_min)/(rho_max-rho_min) ) |
Referenced by GFXSphereVertexList::GFXSphereVertexList().