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gl_globals.cpp
Go to the documentation of this file.
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/*
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* Vega Strike
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* Copyright (C) 2001-2002 Daniel Horn & Alan Shieh
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*
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* http://vegastrike.sourceforge.net/
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "
gl_globals.h
"
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#include "
gfxlib.h
"
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#include "
gfx/matrix.h
"
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//Matrix model = {0};
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//Matrix view = {0};
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//int sharedcolortable = 0;
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gl_options_t
gl_options
;
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namespace
GFXMatrices
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{
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Matrix
model
,
view
;
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float
projection
[16];
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float
invprojection
[16];
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Matrix
rotview
;
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}
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int
gl_vertices_this_frame
= 0;
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int
gl_batches_this_frame
= 0;
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//PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
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//PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
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//PFNGLCLIENTACTIVETEXTUREARBPROC glActiveTextureARB;
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#ifdef STATS_QUEUE
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queue< GFXStats >statsqueue;
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#endif
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src
gldrv
gl_globals.cpp
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