Vegastrike 0.5.1 rc1  1.0
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gl_globals.cpp
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1 /*
2  * Vega Strike
3  * Copyright (C) 2001-2002 Daniel Horn & Alan Shieh
4  *
5  * http://vegastrike.sourceforge.net/
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20  */
21 
22 #include "gl_globals.h"
23 #include "gfxlib.h"
24 #include "gfx/matrix.h"
25 //Matrix model = {0};
26 //Matrix view = {0};
27 
28 //int sharedcolortable = 0;
30 namespace GFXMatrices
31 {
33 float projection[16];
34 float invprojection[16];
36 }
37 
40 
41 
42 //PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
43 //PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
44 //PFNGLCLIENTACTIVETEXTUREARBPROC glActiveTextureARB;
45 #ifdef STATS_QUEUE
46 queue< GFXStats >statsqueue;
47 
48 #endif
49