Vegastrike 0.5.1 rc1  1.0
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force_feedback_server.cpp
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1 /*
2  * Vega Strike
3  * Copyright (C) 2001-2002 Daniel Horn
4  *
5  * http://vegastrike.sourceforge.net/
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20  */
21 
22 /*
23  * Force Feedback support by Alexander Rawass <alexannika@users.sourceforge.net>
24  */
25 
26 #include "force_feedback.h"
27 
28 #include "vegastrike.h"
29 #include "vsfilesystem.h"
30 #include "vs_globals.h"
31 
32 #define FF_DOIT 1
33 
36 
38 {
39  return false;
40 }
41 void ForceFeedback::updateForce( float angle, float strength ) {}
42 void ForceFeedback::updateSpeedEffect( float strength ) {}
43 void ForceFeedback::playHit( float angle, float strength ) {}
44 void ForceFeedback::playAfterburner( bool activate ) {}
46 
47 void ForceFeedback::playDurationEffect( unsigned int eff_nr, bool activate ) {}
48 
49 void ForceFeedback::playShortEffect( unsigned int eff_nr ) {}
50 
51 #if HAVE_FORCE_FEEDBACK
52 
53 void ForceFeedback::playEffect( unsigned int eff_nr ) {}
54 void ForceFeedback::stopEffect( unsigned int eff_nr ) {}
55 void ForceFeedback::init() {}
56 
57 #endif
58