7 using namespace FactionUtil;
21 if ( !fac->logoName.empty() ) {
22 if ( !fac->logoAlphaName.empty() )
37 if (fac->secondaryLogo == 0) {
38 if ( !fac->secondaryLogoName.empty() ) {
39 if ( !fac->secondaryLogoAlphaName.empty() )
41 fac->secondaryLogoName.c_str(), fac->secondaryLogoAlphaName.c_str(), true );
71 for (
int i = 0;
i < 8+siz; ++
i) {
72 int ind =
i < 8 ? rand()%siz :
i-8;
86 "Error picking comm animation for %d faction with bas:%d dock:%d\n",
99 if ( whichfaction < (
int)
factions.size() ) {
100 if (
factions[whichfaction]->explosion_name.size() ) {
101 int whichexp = rand()%
factions[whichfaction]->explosion_name.size();
102 which =
factions[whichfaction]->explosion_name[whichexp];
103 return factions[whichfaction]->explosion[whichexp].get();
117 for (
unsigned int i = 0;
i <
factions.size();
i++) {