actionstring | Order | protected |
AdjustRelationTo(Unit *un, float factor) | CommunicatingAI | virtual |
ALLTYPES enum value | Order | |
anger | CommunicatingAI | protected |
appease | CommunicatingAI | protected |
AttachOrder(Unit *targets) | Order | |
AttachOrder(QVector target) | Order | |
AttachSelfOrder(Unit *targets) | Order | |
ChooseTarget() | Order | inlinevirtual |
ClearMessages() | Order | |
CLOAKING enum value | Order | |
Communicate(const class CommunicationMessage &c) | Order | virtual |
CommunicatingAI(int ttype, int stype, float mood=0, float anger=-666, float appeasement=666, float moodswingyness=666, float randomnessresponse=666) | CommunicatingAI | |
contraband_searchee | CommunicatingAI | protected |
createFullOrderDescription(int level=0) | Order | |
Destroy() | CommunicatingAI | virtual |
Destructor() | Order | protectedvirtual |
Done() | Order | inline |
done | Order | protected |
EnqueueOrder(Order *ord) | Order | |
EnqueueOrderFirst(Order *ord) | Order | |
eraseOrder(Order *ord) | Order | |
eraseType(unsigned int type) | Order | |
Execute() | Order | virtual |
FACING enum value | Order | |
findOrder(Order *ord) | Order | |
findOrderList() | Order | |
getActionString() | Order | inline |
GetMadAt(Unit *which, int howMad) | CommunicatingAI | protected |
getMood() | CommunicatingAI | inlinevirtual |
getOrderDescription() | Order | inlinevirtual |
getOrderList() | Order | inlinevirtual |
GetParent() const | Order | inline |
GetRandomUnit(float PlayerProbability, float TargetProbability) | CommunicatingAI | |
getSubType() | Order | inline |
getType() | Order | inline |
group | Order | protected |
InitiateContrabandSearch(float PlayerProbability, float TargetProbability) | CommunicatingAI | |
messagequeue | Order | protected |
mood | CommunicatingAI | protected |
moodswingyness | CommunicatingAI | protected |
MOVEMENT enum value | Order | |
Order() | Order | inline |
Order(int type, int subtype) | Order | inline |
ORDERTYPES enum name | Order | |
parent | Order | protected |
ProcessCommMessage(class CommunicationMessage &c) | CommunicatingAI | virtual |
ProcessCommunicationMessages(float CommRepsonseTime, bool RemoveMessageProcessed) | Order | virtual |
PursueTarget(Unit *, bool isleader) | Order | inlinevirtual |
queryAny(unsigned int type) | Order | |
queryType(unsigned int type) | Order | |
RandomInitiateCommunication(float PlayerProbability, float TargetProbability) | CommunicatingAI | |
randomresponse | CommunicatingAI | protected |
ReplaceOrder(Order *ord) | Order | |
selectCommunicationMessage(class CommunicationMessage &c, Unit *) | CommunicatingAI | virtual |
selectCommunicationMessageMood(CommunicationMessage &c, float mood) | CommunicatingAI | virtual |
setActionString(std::string astring) | Order | inline |
SetParent(Unit *parent1) | Order | inlinevirtual |
SLOCATION enum value | Order | |
SpeedAndCourse | CommunicatingAI | protected |
SSELF enum value | Order | |
STARGET enum value | Order | |
suborders | Order | protected |
SUBORDERTYPES enum name | Order | |
subtype | Order | protected |
targetlocation | Order | protected |
TerminateContrabandSearch(bool foundcontraband) | CommunicatingAI | |
type | Order | protected |
UpdateContrabandSearch() | CommunicatingAI | |
WEAPON enum value | Order | |
which_cargo_item | CommunicatingAI | protected |
~CommunicatingAI() | CommunicatingAI | virtual |
~Order() | Order | protectedvirtual |