Vegastrike 0.5.1 rc1  1.0
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basecollider.h
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1 #ifndef _BASECOLLIDER_H__
2 #define _BASECOLLIDER_H__
3 
4 #define CS_MESH_COLLIDER 0
5 #define CS_TERRAFORMER_COLLIDER 1
6 #define CS_TERRAIN_COLLIDER 2
7 
8 #include "cmd/collide2/Stdafx.h"
9 
14 {
15  Opcode::Point a1, b1, c1; // First triangle
16  Opcode::Point a2, b2, c2; // Second triangle
17 };
18 
19 #endif
20