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SimpleScene.h
Go to the documentation of this file.
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//
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// C++ Interface: Audio::SimpleScene
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//
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#ifndef __AUDIO_SIMPLESCENE_H__INCLUDED__
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#define __AUDIO_SIMPLESCENE_H__INCLUDED__
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#include "
Exceptions.h
"
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#include "
Types.h
"
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#include "
Scene.h
"
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#include "
Listener.h
"
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#include <set>
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namespace
Audio {
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// Forwards
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class
Source;
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class
SimpleSource;
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class
SimpleScene
:
public
Scene
,
public
SharedFromThis
<SimpleScene>
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{
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typedef
std::set<SharedPtr<Source> > SourceSet;
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Listener
listener;
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SourceSet activeSources;
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public
:
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typedef
SourceSet::iterator
SourceIterator
;
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public
:
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//
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// Standard Scene interface
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//
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SimpleScene
(
const
std::string &name)
throw
();
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virtual
~SimpleScene
();
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virtual
void
add
(SharedPtr<Source> source)
throw
(
Exception
);
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virtual
void
remove
(SharedPtr<Source> source)
throw
(
NotFoundException
);
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virtual
Listener
&
getListener
() throw();
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//
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// SimpleScene-specific interface
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//
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virtual
void
notifySourcePlaying
(
SharedPtr
<
Source
> source,
bool
playing) throw(
Exception
);
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SourceIterator
getActiveSources
() throw();
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SourceIterator
getActiveSourcesEnd
() throw();
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protected:
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void
attach
(
SimpleSource
*source) throw();
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void
detach
(
SimpleSource
*source) throw();
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};
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};
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#endif//__AUDIO_SIMPLESCENE_H__INCLUDED__
src
audio
SimpleScene.h
Generated on Fri May 29 2015 23:07:06 for Vegastrike 0.5.1 rc1 by
1.8.4