Vega strike Python Modules doc
0.5.1
Documentation of the " Modules " folder of Vega strike
|
Public Member Functions | |
def | __init__ |
def | Win |
def | Lose |
def | Execute |
def | initbriefing |
def | loopbriefing |
def | endbriefing |
Data Fields | |
newship | |
mplay | |
obj | |
enemy | |
curiter | |
content | |
quantity | |
arrived | |
faction | |
cred | |
category | |
donevar | |
you | |
pos | |
gosig | |
Definition at line 11 of file plunder.py.
def __init__ | ( | self, | |
creds, | |||
faction, | |||
quantity, | |||
category, | |||
returntobase, | |||
var_when_done = '' |
|||
) |
Definition at line 13 of file plunder.py.
def endbriefing | ( | self) |
Definition at line 140 of file plunder.py.
def Execute | ( | self) |
Definition at line 62 of file plunder.py.
References defend.arrived, escort_mission.arrived, escort_local.arrived, plunder.arrived, directions_mission.arrived, bounty.arrived, cargo_mission.arrived, plunder.category, plunder.content, plunder.curiter, bounty.curiter, plunder.enemy, bounty.enemy, ambush.enemy, faction_ships.getRandomFighter(), unit.getUnitFullName(), plunder.gosig, launch.launch_wave_around_area(), launch.launch_wave_around_unit(), plunder.Lose(), bounty.Lose(), plunder.mplay, escort_mission.mplay, defend.mplay, patrol.mplay, patrol_ambush.mplay, bounty.mplay, escort_local.mplay, directions_mission.mplay, cargo_mission.mplay, plunder.newship, bounty.newship, plunder.obj, bounty.obj, go_to_adjacent_systems.obj, directions_mission.obj, plunder.pos, _Subfile.pos, StringIO.pos, Launch.pos, MatchObject.pos, AddrlistClass.pos, AddSprite.pos, plunder.quantity, defend.quantity, patrol.quantity, patrol_ambush.quantity, escort_local.quantity, cargo_mission.quantity, plunder.Win(), bounty.Win(), escort_mission.you, patrol.you, plunder.you, directions_mission.you, go_to_adjacent_systems.you, bounty.you, defend.you, escort_local.you, and cargo_mission.you.
def initbriefing | ( | self) |
Definition at line 133 of file plunder.py.
def loopbriefing | ( | self) |
Definition at line 136 of file plunder.py.
def Lose | ( | self, | |
terminate | |||
) |
Definition at line 54 of file plunder.py.
References patrol.donevar, plunder.donevar, plunder.mplay, escort_mission.mplay, defend.mplay, patrol_ambush.mplay, patrol.mplay, escort_local.mplay, bounty.mplay, directions_mission.mplay, cargo_mission.mplay, and quest.removeQuest().
def Win | ( | self, | |
un, | |||
terminate | |||
) |
Definition at line 42 of file plunder.py.
References patrol.cred, patrol_ambush.cred, plunder.cred, bounty.cred, defend.cred, escort_local.cred, cargo_mission.cred, patrol.donevar, plunder.donevar, plunder.mplay, escort_mission.mplay, defend.mplay, patrol_ambush.mplay, patrol.mplay, escort_local.mplay, bounty.mplay, directions_mission.mplay, cargo_mission.mplay, and quest.removeQuest().
arrived |
Definition at line 22 of file plunder.py.
category |
Definition at line 25 of file plunder.py.
content |
Definition at line 20 of file plunder.py.
cred |
Definition at line 24 of file plunder.py.
curiter |
Definition at line 19 of file plunder.py.
donevar |
Definition at line 26 of file plunder.py.
enemy |
Definition at line 18 of file plunder.py.
faction |
Definition at line 23 of file plunder.py.
gosig |
Definition at line 31 of file plunder.py.
mplay |
Definition at line 16 of file plunder.py.
newship |
Definition at line 15 of file plunder.py.
obj |
Definition at line 17 of file plunder.py.
pos |
Definition at line 30 of file plunder.py.
quantity |
Definition at line 21 of file plunder.py.
you |
Definition at line 29 of file plunder.py.