Vega strike Python Modules doc
0.5.1
Documentation of the " Modules " folder of Vega strike
|
Data Structures | |
class | Launch |
Functions | |
def | launch |
def | launch_waves_around_area |
def | launch_wave_around_area |
def | launch_around_station |
def | launch_waves_in_area |
def | launch_wave_in_area |
def | launchShipsAtWaypoints |
def | launch_wave_around_unit |
def | launch_wave_around_significant |
def | launch |
Variables | |
int | knum = 1 |
if (tn==[]): print 'Dyn-Launch: tn==[]' self.dynfg='' More... | |
tuple | i = (i[0],self.num-knum) |
_nr_ships | |
def launch.launch | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
nr_waves, | |||
vec, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 10 of file launch.py.
References unit.moveOutOfPlayerPath(), dj_lib.PlayMusik(), and difficulty.usingDifficulty().
def launch.launch | ( | self, | |
myunit, | |||
skipdj = 0 |
|||
) |
Definition at line 160 of file launch.py.
References debug.debug, and launch().
def launch.launch_around_station | ( | station_name, | |
fgname, | |||
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
nr_waves, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 49 of file launch.py.
References unit.getUnitByFgID(), and launch_waves_around_area().
def launch.launch_wave_around_area | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
r1, | |||
r2, | |||
pos, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 45 of file launch.py.
def launch.launch_wave_around_significant | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
minradius, | |||
maxradius, | |||
significant_number, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 94 of file launch.py.
References unit.getSignificant(), and launch_wave_around_unit().
def launch.launch_wave_around_unit | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
minradius, | |||
maxradius, | |||
my_unit, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 78 of file launch.py.
References debug.debug, and locale.str().
def launch.launch_wave_in_area | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
radius, | |||
pos, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
def launch.launch_waves_around_area | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
nr_waves, | |||
r1, | |||
r2, | |||
pos, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 39 of file launch.py.
References vsrandom.randrange(), and vsrandom.uniform().
def launch.launch_waves_in_area | ( | fgname, | |
faction, | |||
type, | |||
ai, | |||
nr_ships, | |||
nr_waves, | |||
radius, | |||
pos, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |
Definition at line 61 of file launch.py.
References vsrandom.uniform().
def launch.launchShipsAtWaypoints | ( | waypoints, | |
faction, | |||
type, | |||
ainame, | |||
nr, | |||
logo = '' , |
|||
useani = 1 , |
|||
skipdj = 0 |
|||
) |