4 #include "gui/windowcontroller.h"
5 #include "gui/simplepicker.h"
7 class GameMenu :
public WctlBase< GameMenu >
11 virtual void init(
void );
12 virtual void run(
void );
34 static void createNetworkControls( GroupControl *serverConnGroup, std::vector< unsigned int > *keyboard_input_queue );
54 , netAction( action ) {}
58 virtual void init(
void );