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vsnet_thread_non.cpp
Go to the documentation of this file.
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#include "
vsnet_thread.h
"
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#include "
vsnet_debug.h
"
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#ifdef USE_NO_THREAD
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/*------------------------------------------------------------*
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* definition of VSThread *
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*------------------------------------------------------------*/
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void
VSThread::init
()
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{}
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VSThread::VSThread
(
bool
)
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{}
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VSThread::~VSThread
()
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{}
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void
VSThread::start
()
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{}
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void
VSThread::join
()
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{}
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/*------------------------------------------------------------*
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* definition of VSMutex *
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*------------------------------------------------------------*/
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VSMutex::VSMutex
()
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{}
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VSMutex::~VSMutex
()
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{}
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void
VSMutex::lock
()
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{}
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void
VSMutex::unlock
()
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{}
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/*------------------------------------------------------------*
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* definition of VSCond *
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*------------------------------------------------------------*/
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VSCond::VSCond
()
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{}
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VSCond::~VSCond
()
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{}
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void
VSCond::wait
(
VSMutex
&mx )
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{}
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void
VSCond::signal
()
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{}
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void
VSCond::broadcast
()
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{}
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#endif
/* USE_NO_THREAD */
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src
networking
lowlevel
vsnet_thread_non.cpp
Generated on Fri May 29 2015 23:07:35 for Vegastrike 0.5.1 rc1 by
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