Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
vsnet_serversocket.h
Go to the documentation of this file.
1
#ifndef VSNET_SERVERSOCKET_H
2
#define VSNET_SERVERSOCKET_H
3
4
#include <config.h>
5
6
/*
7
* This program is free software; you can redistribute it and/or
8
* modify it under the terms of the GNU General Public License
9
* as published by the Free Software Foundation; either version 2
10
* of the License, or (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program; if not, write to the Free Software
19
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20
*/
21
22
#include "
vsnet_address.h
"
23
#include "
vsnet_socketset.h
"
24
#include "
vsnet_socketbase.h
"
25
#include "
vsnet_thread.h
"
26
27
#include <queue>
28
29
struct
ServerSocket
:
public
VsnetSocketBase
30
{
31
protected
:
32
AddressIP
_srv_ip
;
//own IP address structure of this server
33
34
public
:
ServerSocket
(
int
fd,
const
AddressIP
&adr,
const
char
*socktype,
SocketSet
&set ) :
35
VsnetSocketBase
( fd, socktype, set )
36
{
37
_srv_ip
= adr;
38
}
39
40
inline
const
AddressIP
&
get_adr
()
const
41
{
42
return
_srv_ip
;
43
}
44
45
virtual
SOCKETALT
acceptNewConn
() = 0;
46
47
friend
std::ostream&
operator<<
( std::ostream &ostr,
const
ServerSocket
&s );
48
friend
bool
operator==
(
const
ServerSocket
&l,
const
ServerSocket
&r );
49
50
protected
:
51
virtual
void
child_disconnect
(
const
char
*s );
52
53
private
:
ServerSocket
();
54
ServerSocket
(
const
ServerSocket
&orig );
55
ServerSocket
& operator=(
const
ServerSocket
&orig );
56
};
57
58
class
ServerSocketTCP
:
public
ServerSocket
59
{
60
public
:
ServerSocketTCP
(
int
fd,
const
AddressIP
&adr,
SocketSet
&set );
61
62
virtual
bool
isActive
();
63
64
//Accept a new connection
65
virtual
SOCKETALT
acceptNewConn
();
66
67
virtual
bool
lower_selected
(
int
datalen = -1 );
68
69
private
:
70
std::queue< SOCKETALT >_accepted_connections;
71
VSMutex
_ac_mx;
72
73
private
:
ServerSocketTCP
();
74
ServerSocketTCP
(
const
ServerSocketTCP
&orig );
75
ServerSocketTCP
& operator=(
const
ServerSocketTCP
&orig );
76
};
77
78
class
ServerSocketUDP
:
public
ServerSocket
79
{
80
public
:
ServerSocketUDP
(
int
fd,
const
AddressIP
&adr,
SocketSet
&set );
81
82
virtual
bool
isActive
();
83
84
//Accept a new connection
85
virtual
SOCKETALT
acceptNewConn
();
86
87
//Can't happen
88
virtual
bool
lower_selected
(
int
datalen = -1 )
89
{
90
return
false
;
91
}
92
93
private
:
ServerSocketUDP
();
94
ServerSocketUDP
(
const
ServerSocketUDP
&orig );
95
ServerSocketUDP
& operator=(
const
ServerSocketUDP
&orig );
96
};
97
98
#endif
/* VSNET_SERVERSOCKET_H */
99
src
networking
lowlevel
vsnet_serversocket.h
Generated on Fri May 29 2015 23:07:35 for Vegastrike 0.5.1 rc1 by
1.8.4