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stream_texture.h
Go to the documentation of this file.
1
#include "
aux_texture.h
"
2
3
class
StreamTexture
:
public
Texture
4
{
5
unsigned
char
*mutabledata;
6
FILTER
filtertype;
7
int
handle;
8
public
:
StreamTexture
(
int
width
,
int
height
,
enum
FILTER
filtertype,
unsigned
char
*origdata );
9
~StreamTexture
();
10
unsigned
char
*
Map
();
11
void
UnMap
(
bool
changed
=
true
);
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void
MakeActive
(
int
stage
);
13
void
MakeActive
()
14
{
15
MakeActive
( this->stage );
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}
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StreamTexture
*
Clone
();
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};
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src
gfx
stream_texture.h
Generated on Fri May 29 2015 23:07:29 for Vegastrike 0.5.1 rc1 by
1.8.4