25 unsigned char *last ) :
Texture()
39 (
stage == 1) ? 0 : 1 );
42 (mode == _24BITRGBA) ?
RGBA32 : ( (mode == _8BIT) ?
PALETTE8 : RGB32 ),
45 (
stage == 1) ? 0 : 1 );
48 (mode == _24BITRGBA) ?
RGBA32 : ( (mode == _8BIT) ?
PALETTE8 : RGB32 ),
51 (
stage == 1) ? 0 : 1 );
83 (
stage == 1) ? 0 : 1 );
92 retval->current = current;
94 int bpp = (mode == _24BITRGBA) ? 4 : ( (mode == _8BIT) ? 1 : 3 );
95 retval->
data =
new unsigned char[sizeX*sizeY*bpp];
103 (mode == _24BITRGBA) ?
RGBA32 : ( (mode == _8BIT) ?
PALETTE8 : RGB32 ),