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pilot.h
Go to the documentation of this file.
1
#include "config.h"
2
#include "
gnuhash.h
"
3
#include <vector>
4
class
Animation
;
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class
Unit
;
6
7
class
Pilot
8
{
9
unsigned
char
gender;
//which sound should play
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float
reaction_time;
11
float
rank;
12
int
faction;
//duplicate data...any way round this??
13
public
:
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explicit
Pilot
(
int
faction );
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virtual
~Pilot
() {}
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void
SetComm
(
Unit
*comm_unit );
//so we can specialize base sort of people
17
Animation
*
getCommFace
(
Unit
*parent,
float
moon,
unsigned
char
&gender );
18
float
getReactionTime
()
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{
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return
reaction_time;
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}
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unsigned
char
getGender
()
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{
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return
gender;
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}
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float
getRank
()
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{
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return
rank;
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}
//man it's rank in here
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typedef
vsUMap< const void*, float >
relationmap
;
//non dereferencable Unit to float
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relationmap
effective_relationship
;
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std::vector< Animation* > *
comm_face
;
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float
getAnger
(
const
Unit
*parent,
const
Unit
*un )
const
;
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std::vector< Animation* > *
getCommFaces
(
unsigned
char
&sex )
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{
36
sex = gender;
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return
comm_face
;
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}
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float
GetEffectiveRelationship
(
const
Unit
*parent,
const
Unit
*target )
const
;
40
float
adjustSpecificRelationship
(
Unit
*parent,
void
*aggressor,
float
value,
int
guessedFaction
/*pass in neutral otherwise*/
);
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void
DoHit
(
Unit
*parent,
void
*aggressor,
int
guessedFaction
/*pass in neutral otherwise*/
);
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};
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src
cmd
pilot.h
Generated on Fri May 29 2015 23:07:15 for Vegastrike 0.5.1 rc1 by
1.8.4