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networkcomm_server.cpp
Go to the documentation of this file.
1
#include "
networking/networkcomm.h
"
2
3
NetworkCommunication::NetworkCommunication
() {}
4
NetworkCommunication::NetworkCommunication
(
float
minfreq,
float
maxfreq,
bool
video,
bool
secured,
string
method ) {}
5
NetworkCommunication::~NetworkCommunication
() {}
6
7
void
NetworkCommunication::AddToSession
(
ClientPtr
clt ) {}
8
void
NetworkCommunication::RemoveFromSession
(
ClientPtr
clt ) {}
9
int
NetworkCommunication::InitSession
(
float
freq )
10
{
11
return
0;
12
}
13
int
NetworkCommunication::DestroySession
()
14
{
15
return
0;
16
}
17
18
//void NetworkCommunication::SendImage( SOCKETALT & socket) {}
19
void
NetworkCommunication::StartWebcamTransfer
() {}
20
void
NetworkCommunication::StopWebcamTransfer
() {}
21
void
NetworkCommunication::SendSound
(
SOCKETALT
&
socket
,
ObjSerial
serial ) {}
22
void
NetworkCommunication::SendMessage
(
SOCKETALT
&
socket
,
ObjSerial
serial,
string
message ) {}
23
void
NetworkCommunication::RecvSound
(
const
char
*sndbuffer,
int
length,
bool
encrypted ) {}
24
void
NetworkCommunication::RecvMessage
(
string
message,
bool
encrypted ) {}
25
26
char
*
NetworkCommunication::GetWebcamCapture
()
27
{
28
return
NULL;
29
}
30
char
*
NetworkCommunication::GetWebcamFromNetwork
(
int
&length )
31
{
32
return
NULL;
33
}
34
char
NetworkCommunication::HasWebcam
()
35
{
36
return
0;
37
}
38
char
NetworkCommunication::HasPortaudio
()
39
{
40
return
0;
41
}
42
void
NetworkCommunication::SwitchWebcam
() {}
43
void
NetworkCommunication::SwitchSecured
() {}
44
45
void
NetworkCommunication::GenerateKey() {}
46
string
NetworkCommunication::EncryptBuffer(
const
char
*
buffer
,
unsigned
int
length )
47
{
48
return
string(
""
);
49
}
50
string
NetworkCommunication::DecryptBuffer(
const
char
*
buffer
,
unsigned
int
length )
51
{
52
return
string(
""
);
53
}
54
src
networking
networkcomm_server.cpp
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1.8.4