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macquartz.cpp
Go to the documentation of this file.
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extern
"C"
{
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/* void CGLErrorString() {
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*
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* }
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* void CGLSetFullScreen() {
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*
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* }*/
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void
CGMainDusplayID
() {}
/*
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* void glClear() {
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*
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* }
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* void CGLSetParameter() {
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*
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* }
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* void glGetIntegerv() {
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*
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* }
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* void glBindBufferARB() {}
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* void _glBindBufferARB() {}
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*
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* void glBufferDataARB() {}
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* void _glBufferDataARB() {}
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*
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* void glDeleteBuffersARB() {}
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* void _glDeleteBuffersARB() {}
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*
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* void glGenBuffersARB() {}
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* void _glGenBuffersARB() {}
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*
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* void glMapBufferARB() {}
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* void _glMapBufferARB() {}
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*
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* void glUnmapBufferARB() {}
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* void _glUnmapBufferARB() {}
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*/
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}
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src
macquartz.cpp
Generated on Fri May 29 2015 23:07:33 for Vegastrike 0.5.1 rc1 by
1.8.4