Vegastrike 0.5.1 rc1  1.0
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gl_include.h
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1 #ifndef _GL_INCLUDE_H_
2 #define _GL_INCLUDE_H_
3 #if defined (__APPLE__) || defined (MACOSX)
4  #include <GLUT/glut.h>
5 #else
6  #include <GL/glut.h>
7 #endif
8 
9 #endif
10