Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
|
This is the complete list of members for csOPCODECollider, including all inherited members.
Collide(csOPCODECollider &pOtherCollider, const csReversibleTransform *pThisTransform=0, const csReversibleTransform *pOtherTransform=0) | csOPCODECollider | |
csOPCODECollider(const std::vector< mesh_polygon > &polygons) | csOPCODECollider | |
GetColliderType() const | csOPCODECollider | inline |
GetCollisionPairCount() | csOPCODECollider | static |
GetCollisions() | csOPCODECollider | static |
getNumVertex() const | csOPCODECollider | inline |
GetOneHitOnly() const | csOPCODECollider | inline |
GetRadius() const | csOPCODECollider | inline |
getVertex(unsigned int which) const | csOPCODECollider | |
rayCollide(const Opcode::Ray &boltbeam, Vector &norm, float &distance) | csOPCODECollider | |
ResetCollisionPairs() | csOPCODECollider | static |
SetOneHitOnly(bool fh) | csOPCODECollider | |
~csOPCODECollider() | csOPCODECollider |