Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for Terrain, including all inherited members.
beginElement(void *userData, const XML_Char *name, const XML_Char **atts) | QuadTree | static |
beginElement(const std::string &name, const XMLSupport::AttributeList &attributes) | QuadTree | |
Collide(Unit *un, const Matrix &t) | Terrain | |
Collide(Unit *un) | Terrain | |
Collide() | Terrain | |
CollideAll() | Terrain | static |
DeleteAll() | Terrain | static |
DisableDraw() | Terrain | |
DisableUpdate() | Terrain | |
EnableDraw() | Terrain | |
EnableUpdate() | Terrain | |
endElement(void *userData, const XML_Char *name) | QuadTree | static |
endElement(const std::string &name) | QuadTree | |
GetGroundPos(QVector &Location, Vector &norm, float TTSX=0, float TTSZ=0) const | QuadTree | inline |
GetGroundPos(QVector &Location, Vector &norm, const Matrix &trans, float TotalTerrainSizeX=0, float TotalTerrainSizeZ=0) const | QuadTree | |
GetHeight(Vector Location, Vector &normal, const Matrix &transform, float TotalTerrainSizeX=0, float TotalTerrainSizeZ=0) const | QuadTree | |
getmaxX() const | QuadTree | inline |
getmaxZ() const | QuadTree | inline |
getminX() const | QuadTree | inline |
getminZ() const | QuadTree | inline |
GetNormal(const Vector &position, const Vector &requestednorm) const | QuadTree | |
getSizeX() const | QuadTree | inline |
getSizeZ() const | QuadTree | inline |
GetUpVector(const Vector &pos) | Terrain | |
QuadTree(const char *filename, const Vector &scales, const float Radius) | QuadTree | |
Render() | Terrain | |
RenderAll() | Terrain | static |
SetNeighbors(QuadTree *east, QuadTree *north, QuadTree *west, QuadTree *south) | QuadTree | |
SetTotalSize(float X, float Z) | Terrain | inline |
SetTransformation(const Matrix &mat) | Terrain | |
StaticCullData(const float detail) | QuadTree | |
Terrain(const char *filename, const Vector &Scales, const float mass, const float radius, updateparity *updatetransform=identityparity) | Terrain | |
transformation | QuadTree | protected |
Update(unsigned short numstages, unsigned short whichstage, updateparity *updateorder=identityparity) | QuadTree | |
UpdateAll(int resolution) | Terrain | static |
~QuadTree() | QuadTree | |
~Terrain() | Terrain |