Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for StreamTexture, including all inherited members.
address_mode | Texture | |
Bind(int maxdimension, GFXBOOL detailtexture) | Texture | protected |
Bind(Texture *other, int maxdimension=65536, GFXBOOL detailtexture=GFXFALSE) | Texture | |
bound | Texture | |
boundMode | Texture | |
boundSizeX | Texture | |
boundSizeY | Texture | |
canMultiPass() const | Texture | inlinevirtual |
checkbad(const string &s) | Texture | |
checkold(const std::string &s, bool shared, std::string &hashname) | Texture | |
Clone() | StreamTexture | virtual |
constFrameRate() const | Texture | inlinevirtual |
curTime() const | Texture | inlinevirtual |
data | Texture | |
Exists(std::string s) | Texture | static |
Exists(std::string s, std::string a) | Texture | static |
FileNotFound(const std::string &) | Texture | |
framesPerSecond() const | Texture | inlinevirtual |
getFilter() const | Texture | inline |
getImageTarget() const | Texture | inline |
getStage() const | Texture | inline |
getTarget() const | Texture | inline |
image_target | Texture | |
InitTexture() | Texture | |
ismipmapped | Texture | |
Load(const char *, const char *, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, float alpha=1, int zeroval=0, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Load(const char *FileName, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
LoadSuccess() | Texture | inlinevirtual |
MakeActive(int stage) | StreamTexture | virtual |
MakeActive() | StreamTexture | inlinevirtual |
Texture::MakeActive(int stage, int pass) | Texture | virtual |
Map() | StreamTexture | |
maxtcoord | Texture | |
mintcoord | Texture | |
modold(const std::string &s, bool shared, std::string &hashname) | Texture | |
name | Texture | |
numFrames() const | Texture | inlinevirtual |
numLayers() const | Texture | inlinevirtual |
numPasses() const | Texture | inlinevirtual |
operator<(const Texture &b) const | Texture | |
operator==(const Texture &b) const | Texture | |
original | Texture | |
Original() const | Texture | virtual |
Original() | Texture | virtual |
Prioritize(float) | Texture | virtual |
refcount | Texture | |
setbad(const string &s) | Texture | |
setold() | Texture | |
setReference(Texture *other) | Texture | |
setTime(double tim) | Texture | inlinevirtual |
SetupPass(int pass, const enum BLENDFUNC src, const enum BLENDFUNC dst) | Texture | inlinevirtual |
SetupPass(int pass, int stage, const enum BLENDFUNC src, const enum BLENDFUNC dst) | Texture | inlinevirtual |
stage | Texture | |
StreamTexture(int width, int height, enum FILTER filtertype, unsigned char *origdata) | StreamTexture | |
texfilename | Texture | |
Texture(int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE) | Texture | |
Texture(const char *, const char *, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, float alpha=1, int zeroval=0, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Texture(const char *FileName, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Texture(VSFileSystem::VSFile *f, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
texture_target | Texture | |
Transfer(int maxdimension, GFXBOOL detailtexture) | Texture | protected |
UnBind() | Texture | protected |
UnMap(bool changed=true) | StreamTexture | |
~StreamTexture() | StreamTexture | |
~Texture() | Texture | virtual |