Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for NetServer, including all inherited members.
addSystem(string &sysname, string &system) | NetServer | |
addUnitCargoSnapshot(const Unit *un, NetBuffer &netbuf) | NetServer | |
broadcast(NetBuffer &netbuf, ObjSerial serial, unsigned short zone, Cmd command, bool isTcp) | NetServer | |
BroadcastCargoUpgrade(ObjSerial sender, ObjSerial buyer, ObjSerial seller, const std::string &cargo, float price, float mass, float volume, bool mission, unsigned int quantity, int mountOffset, int subunitOffset, unsigned short zone) | NetServer | |
BroadcastFire(ObjSerial serial, const vector< int > &weapon_indicies, ObjSerial missile_serial, float energy, unsigned short zone) | NetServer | |
BroadcastTarget(ObjSerial serial, ObjSerial oldtarg, ObjSerial target, unsigned short zone) | NetServer | |
BroadcastUnfire(ObjSerial serial, const vector< int > &weapon_indicies, unsigned short zone) | NetServer | |
broadcastUnit(Unit *un, unsigned short zone) | NetServer | |
closeAllSockets() | NetServer | |
invalidateSnapshot() | NetServer | inline |
NetServer() | NetServer | |
save() | NetServer | |
saveAccount(int cpnum) | NetServer | |
sendCargoSnapshot(ObjSerial serial, const UnitCollection &unitlist) | NetServer | |
sendCommunication(Unit *from, Unit *to, const class CommunicationMessage *c) | NetServer | |
sendCredits(ObjSerial serial, float creds) | NetServer | |
sendCustom(int cp, const string &cmd, const string &args, const string &id) | NetServer | |
sendDamages(ObjSerial serial, unsigned short zone, float hull, const Shield &shields, const Armor &armor, float ppercentage, float spercentage, float amt, Vector &pnt, Vector &normal, GFXColor &color) | NetServer | |
sendDockAuthorize(ObjSerial serial, ObjSerial utdwserial, int docknum, unsigned short zone) | NetServer | |
sendDockDeny(ObjSerial serial, unsigned short zone) | NetServer | |
sendForcePosition(ClientPtr clt) | NetServer | |
sendJump(Unit *src, Unit *jumppoint, const string &destination) | NetServer | |
sendJumpFinal(ClientPtr clt, const string &server, unsigned short port) | NetServer | |
sendKill(ObjSerial serial, unsigned short zone) | NetServer | |
sendMessage(const string &from, const string &to, const string &message, float delay) | NetServer | |
sendMission(int cp, unsigned short packetType, string mission, int pos) | NetServer | |
sendNewUnitQueue() | NetServer | |
sendSaveData(int cp, unsigned short packetType, int pos, const string *key, Mission *miss, const string *strValue, const float *floatValue) | NetServer | |
sendUnDock(ObjSerial serial, ObjSerial utdwserial, unsigned short zone) | NetServer | |
start(int argc, char **argv) | NetServer | |
ZoneMgr class | NetServer | friend |
zonemgr | NetServer | |
~NetServer() | NetServer |