Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
NavigationSystem Member List

This is the complete list of members for NavigationSystem, including all inherited members.

AbsolutePathNode classNavigationSystemfriend
CheckDraw()NavigationSystem
ClearPriorities()NavigationSystem
CriteriaContains classNavigationSystemfriend
CriteriaOwnedBy classNavigationSystemfriend
CriteriaSector classNavigationSystemfriend
CurrentPathNode classNavigationSystemfriend
Draw()NavigationSystem
DrawButton(float &x1, float &x2, float &y1, float &y2, int button_number, bool outline)NavigationSystem
DrawButtonOutline(float &x1, float &x2, float &y1, float &y2, const GFXColor &col)NavigationSystem
DrawCircle(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawCursor(float x, float y, float wid, float hei, const GFXColor &col)NavigationSystem
DrawGalaxy()NavigationSystem
DrawGrid(float &screen_x1, float &screen_x2, float &screen_y1, float &screen_y2, const GFXColor &col)NavigationSystem
DrawHalfCircleBottom(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawHalfCircleTop(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawJump(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawMissile(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawMission()NavigationSystem
DrawNavCircle(float x, float y, float rot_x, float rot_y, float size, const GFXColor &col)NavigationSystemstatic
DrawObjectives()NavigationSystem
DrawPlanet(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawSectorList()NavigationSystem
DrawShip()NavigationSystem
DrawStation(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
DrawSystem()NavigationSystem
DrawTargetCorners(float x, float y, float size, const GFXColor &col)NavigationSystemstatic
dxyz(class QVector, double x_, double y_, double z_)NavigationSystemstatic
getCurrentSystem()NavigationSystem
getDestinationSystem()NavigationSystem
getFocusedSystem()NavigationSystem
getMouseButtonStatus()NavigationSysteminlinestatic
getSelectedSystem()NavigationSystem
IntersectBorder(float &x, float &y, const float &x1, const float &y1) const NavigationSystem
mouseClick(int button, int state, int x, int y)NavigationSystemstatic
mouseDrag(int x, int y)NavigationSystemstatic
mouseMotion(int x, int y)NavigationSystemstatic
mousestatNavigationSystemstatic
mousexNavigationSystemstatic
mouseyNavigationSystemstatic
NavComputer classNavigationSystemfriend
NavigationSystem()NavigationSystem
NavPath classNavigationSystemfriend
ParseFile(string filename)NavigationSystem
pathmanNavigationSystem
ScreenToCoord(float &x)NavigationSystem
scroll(signed int scrollamt)NavigationSysteminline
setCurrentSystem(string newSystem)NavigationSystem
SetDraw(bool n)NavigationSystem
SetMouseFlipStatus()NavigationSystem
Setup()NavigationSystem
TargetPathNode classNavigationSystemfriend
TestIfInRange(float &x1, float &x2, float &y1, float &y2, float tx, float ty)NavigationSystem
TestIfInRangeBlk(float &x1, float &x2, float size, float tx, float ty)NavigationSystem
TestIfInRangeRad(float &x, float &y, float size, float tx, float ty)NavigationSystem
updatePath()NavigationSystem
~NavigationSystem()NavigationSystem