Vegastrike 0.5.1 rc1  1.0
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IndexedTriangle Member List

This is the complete list of members for IndexedTriangle, including all inherited members.

Angle(const IndexedTriangle &tri, const Point *verts) const IndexedTriangle
Area(const Point *verts) const IndexedTriangle
BackfaceCulling(const Point *verts, const Point &source) const IndexedTriangle
Center(const Point *verts, Point &center) const IndexedTriangle
CenteredNormal(const Point *verts, Point &normal) const IndexedTriangle
Compacity(const Point *verts) const IndexedTriangle
ComputeOcclusionPotential(const Point *verts, const Point &view) const IndexedTriangle
ComputePoint(const Point *verts, float u, float v, Point &pt, udword *nearvtx=null) const IndexedTriangle
DenormalizedNormal(const Point *verts, Point &normal) const IndexedTriangle
Equal(const IndexedTriangle &tri) const IndexedTriangle
FindEdge(udword vref0, udword vref1) const IndexedTriangle
Flip()IndexedTriangle
GetVRefs(ubyte edgenb, udword &vref0, udword &vref1, udword &vref2) const IndexedTriangle
HasVertex(udword ref) const IndexedTriangle
HasVertex(udword ref, udword *index) const IndexedTriangle
IndexedTriangle()IndexedTriangleinline
IndexedTriangle(udword r0, udword r1, udword r2)IndexedTriangleinline
IndexedTriangle(const IndexedTriangle &triangle)IndexedTriangleinline
IsDegenerate() const IndexedTriangle
IsVisible(const Point *verts, const Point &source) const IndexedTriangle
MaxEdgeLength(const Point *verts) const IndexedTriangle
MinEdgeLength(const Point *verts) const IndexedTriangle
mVRefIndexedTriangle
Normal(const Point *verts, Point &normal) const IndexedTriangle
OppositeVertex(udword vref0, udword vref1) const IndexedTriangle
OppositeVertex(ubyte edgenb) const IndexedTriangleinline
Perimeter(const Point *verts) const IndexedTriangle
PlaneEquation(const Point *verts) const IndexedTriangleinline
RandomPoint(const Point *verts, Point &random) const IndexedTriangle
ReplaceVertex(udword oldref, udword newref)IndexedTriangle
~IndexedTriangle()IndexedTriangleinline