Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for HaloSystem, including all inherited members.
AddHalo(const char *filename, const QVector &loc, const Vector &size, const GFXColor &col, std::string halo_type, float activation_accel) | HaloSystem | |
Draw(const Matrix &trans, const Vector &scale, int halo_alpha, float nebdist, float hullpercentage, const Vector &velocity, const Vector &accel, float maxaccel, float maxvelocity, int faction) | HaloSystem | |
HaloLoc(unsigned int i) | HaloSystem | inline |
HaloSystem() | HaloSystem | |
numhalo() | HaloSystem | inline |
NumHalos() const | HaloSystem | inline |
SetPosition(unsigned int which, const QVector &loc) | HaloSystem | |
SetSize(unsigned int which, const Vector &scale) | HaloSystem | |
ShouldDraw(const Matrix &trans, const Vector &velocity, const Vector &accel, float maxaccel, float maxvelocity) | HaloSystem | |
~HaloSystem() | HaloSystem | virtual |