Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for GFXVertexList, including all inherited members.
BeginDrawState(GFXBOOL lock=GFXTRUE) | GFXVertexList | virtual |
BeginMutate(int offset) | GFXVertexList | virtual |
changed | GFXVertexList | protected |
ColIndVtxCopy(GFXVertexList *thus, GFXVertex *dst, int offset, int howmany) | GFXVertexList | protectedstatic |
ColVtxCopy(GFXVertexList *thus, GFXVertex *dst, int offset, int howmany) | GFXVertexList | protectedstatic |
data | GFXVertexList | protected |
display_list | GFXVertexList | protected |
Draw(enum POLYTYPE *poly, const INDEX index, const int numLists, const int *offsets) | GFXVertexList | protectedvirtual |
Draw() | GFXVertexList | virtual |
Draw(enum POLYTYPE poly, int numV) | GFXVertexList | |
Draw(enum POLYTYPE poly, int numV, unsigned char *index) | GFXVertexList | |
Draw(enum POLYTYPE poly, int numV, unsigned short *index) | GFXVertexList | |
Draw(enum POLYTYPE poly, int numV, unsigned int *index) | GFXVertexList | |
DrawOnce() | GFXVertexList | |
EndDrawState(GFXBOOL lock=GFXTRUE) | GFXVertexList | virtual |
EndMutate(int newsize=0) | GFXVertexList | virtual |
GetColorVertex(int index) const | GFXVertexList | protected |
GetIndex(int offset) const | GFXVertexList | |
GetNumLists() const | GFXVertexList | |
GetNumVertices() const | GFXVertexList | inline |
GetOffsets() const | GFXVertexList | |
GetPolys(GFXVertex **vert, int *numPolys, int *numTris) | GFXVertexList | virtual |
GetPolyType() const | GFXVertexList | |
GetVertex(int index) const | GFXVertexList | protected |
GFXSphereVertexList class | GFXVertexList | friend |
GFXVertexList() | GFXVertexList | protected |
GFXVertexList(enum POLYTYPE poly, int numVertices, const GFXVertex *vertices, int numindices, bool Mutable=false, unsigned int *index=0) | GFXVertexList | inline |
GFXVertexList(enum POLYTYPE *poly, int numVertices, const GFXVertex *vertices, int numlists, int *offsets, bool Mutable=false, unsigned int *index=0) | GFXVertexList | inline |
GFXVertexList(enum POLYTYPE poly, int numVertices, const GFXColorVertex *colors, int numindices, bool Mutable=false, unsigned int *index=0) | GFXVertexList | inline |
GFXVertexList(enum POLYTYPE *poly, int numVertices, const GFXColorVertex *colors, int numlists, int *offsets, bool Mutable=false, unsigned int *index=0) | GFXVertexList | inline |
hasColor() const | GFXVertexList | |
index | GFXVertexList | protected |
IndVtxCopy(GFXVertexList *thus, GFXVertex *dst, int offset, int howmany) | GFXVertexList | protectedstatic |
Init(enum POLYTYPE *poly, int numVertices, const GFXVertex *vert, const GFXColorVertex *colors, int numlists, int *offsets, bool Mutable, unsigned int *indices) | GFXVertexList | protected |
LoadDrawState() | GFXVertexList | |
Map(bool read, bool write) | GFXVertexList | virtual |
mode | GFXVertexList | protected |
numlists | GFXVertexList | protected |
numQuads() const | GFXVertexList | virtual |
numTris() const | GFXVertexList | virtual |
numVertices | GFXVertexList | protected |
offsets | GFXVertexList | protected |
RefreshDisplayList() | GFXVertexList | |
RenormalizeNormals() | GFXVertexList | protected |
unique_mode | GFXVertexList | protected |
UnMap() | GFXVertexList | |
vbo_data | GFXVertexList | protected |
VtxCopy(GFXVertexList *thus, GFXVertex *dst, int offset, int howmany) | GFXVertexList | protectedstatic |
~GFXVertexList() | GFXVertexList | virtual |