Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for BaseComputer, including all inherited members.
ACCEPT_MISSION enum value | BaseComputer | |
acceptMission(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionConfirmedLoadGame() | BaseComputer | protected |
actionConfirmedQuitGame() | BaseComputer | protected |
actionConfirmedSaveGame() | BaseComputer | protected |
actionDone(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionJoinGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionLoadGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionNetDie(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionNetSaveGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionNewGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionQuitGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionSaveGame(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionShowAccountMenu(const EventCommandId &command, Control *control) | BaseComputer | protected |
actionShowServerMenu(const EventCommandId &command, Control *control) | BaseComputer | protected |
BaseComputer(Unit *player, Unit *base, const vector< DisplayMode > &modes) | BaseComputer | |
buy10Cargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
BUY_CARGO enum value | BaseComputer | |
BUY_SHIP enum value | BaseComputer | |
BUY_UPGRADE enum value | BaseComputer | |
buyAllCargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
buyCargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
buySelectedCargo(int requestedQuantity) | BaseComputer | protected |
buyShip(const EventCommandId &command, Control *control) | BaseComputer | protected |
buyUpgrade(const EventCommandId &command, Control *control) | BaseComputer | protected |
BuyUpgradeOperation class | BaseComputer | friend |
CARGO enum value | BaseComputer | |
changeToCargoMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToInfoMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToLoadSaveMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToMissionsMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToNetworkMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToNewsMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToShipDealerMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
changeToUpgradeMode(const EventCommandId &command, Control *control) | BaseComputer | protected |
configureCargoCommitControls(const Cargo &item, TransactionType trans) | BaseComputer | protected |
configureUpgradeCommitControls(const Cargo &item, TransactionType trans) | BaseComputer | protected |
constructControls(void) | BaseComputer | protected |
createCategoryCell(SimplePickerCells &cells, const string &category, bool skipFirstCategory) | BaseComputer | protected |
createControls(void) | BaseComputer | protected |
createModeButtons(void) | BaseComputer | protected |
dirty | BaseComputer | static |
DISPLAY_MODE_COUNT enum value | BaseComputer | |
DisplayMode enum name | BaseComputer | |
draw(void) | BaseComputer | virtual |
finalizeJoinGame(int launchShip=0) | BaseComputer | |
finalizeNetSaveGame(void) | BaseComputer | |
fixUpgrade(const EventCommandId &command, Control *control) | BaseComputer | protected |
getColorForGroup(std::string id) | BaseComputer | protected |
hideCommitControls(void) | BaseComputer | protected |
hideNetworkStatus(const EventCommandId &command, Control *control) | BaseComputer | protected |
INFO enum value | BaseComputer | |
init(void) | BaseComputer | virtual |
isTransactionOK(const Cargo &originalItem, TransactionType transType, int quantity=1) | BaseComputer | protected |
loadBuyUpgradeControls(void) | BaseComputer | protected |
loadCargoControls(void) | BaseComputer | protected |
loadListPicker(TransactionList &list, SimplePicker &picker, TransactionType transType, bool skipFirstCategory=false) | BaseComputer | protected |
loadLoadSaveControls(void) | BaseComputer | protected |
loadMasterList(Unit *un, const vector< string > &filterthis, const vector< string > &invfilterthis, bool removezero, TransactionList &list) | BaseComputer | protected |
loadMissionsControls(void) | BaseComputer | protected |
loadMissionsMasterList(TransactionList &list) | BaseComputer | protected |
loadNetworkControls(void) | BaseComputer | protected |
loadNewsControls(void) | BaseComputer | protected |
LOADSAVE enum value | BaseComputer | |
loadSavePickerChangedSelection(const EventCommandId &command, Control *control) | BaseComputer | protected |
LoadSaveQuitConfirm class | BaseComputer | friend |
loadSellUpgradeControls(void) | BaseComputer | protected |
loadShipDealerControls(void) | BaseComputer | |
loadUpgradeControls(void) | BaseComputer | protected |
m_base | BaseComputer | |
m_currentDisplay | BaseComputer | protected |
m_deleteOnWindowClose | WindowController | protected |
m_displayModes | BaseComputer | protected |
m_modeGroups | BaseComputer | protected |
m_player | BaseComputer | |
m_playingMuzak | BaseComputer | protected |
m_selectedList | BaseComputer | protected |
m_transList1 | BaseComputer | protected |
m_transList2 | BaseComputer | protected |
m_window | WindowController | protected |
maxQuantityForPlayer(const Cargo &item, int suggestedQuantity) | BaseComputer | protected |
MISSIONS enum value | BaseComputer | |
NETWORK enum value | BaseComputer | |
NEWS enum value | BaseComputer | |
newsPickerChangedSelection(const EventCommandId &command, Control *control) | BaseComputer | protected |
NULL_DISPLAY enum value | BaseComputer | |
NULL_TRANSACTION enum value | BaseComputer | |
pickerChangedSelection(const EventCommandId &command, Control *control) | BaseComputer | protected |
processWindowCommand(const EventCommandId &command, Control *control) | WctlBase< BaseComputer > | inlinevirtual |
recalcTitle(void) | BaseComputer | protected |
refresh(void) | BaseComputer | protected |
resetTransactionLists(void) | BaseComputer | protected |
run(void) | BaseComputer | virtual |
scrollToItem(Picker *picker, const Cargo &item, bool select, bool skipFirstCategory) | BaseComputer | protected |
secondStageJoinGame(void) | BaseComputer | |
selectedItem(void) | BaseComputer | protected |
sell10Cargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
SELL_CARGO enum value | BaseComputer | |
SELL_UPGRADE enum value | BaseComputer | |
sellAllCargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
sellCargo(const EventCommandId &command, Control *control) | BaseComputer | protected |
sellSelectedCargo(int requestedQuantity) | BaseComputer | protected |
sellShip(const EventCommandId &command, Control *control) | BaseComputer | protected |
sellUpgrade(const EventCommandId &command, Control *control) | BaseComputer | protected |
SellUpgradeOperation class | BaseComputer | friend |
setWindow(Window *w) | WindowController | inlinevirtual |
SHIP_DEALER enum value | BaseComputer | |
showNetworkStatus(bool show=true) | BaseComputer | protected |
showPlayerInfo(const EventCommandId &command, Control *control) | BaseComputer | protected |
showShipStats(const EventCommandId &command, Control *control) | BaseComputer | protected |
switchToControls(DisplayMode mode) | BaseComputer | protected |
TransactionType enum name | BaseComputer | |
updateTransactionControls(const Cargo &item, bool skipFirstCategory=false) | BaseComputer | |
updateTransactionControlsForSelection(TransactionList *list) | BaseComputer | |
UPGRADE enum value | BaseComputer | |
UpgradeOperation class | BaseComputer | friend |
WctlBase< BaseComputer > class | BaseComputer | friend |
WctlCommandTable | WctlBase< BaseComputer > | protectedstatic |
WctlTableEntry typedef | WctlBase< BaseComputer > | |
window(void) | WindowController | inlinevirtual |
WindowController() | WindowController | |
~BaseComputer(void) | BaseComputer | virtual |
~WindowController(void) | WindowController | virtual |