Vegastrike 0.5.1 rc1  1.0
Original sources for Vegastrike Evolved
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BaseComputer Member List

This is the complete list of members for BaseComputer, including all inherited members.

ACCEPT_MISSION enum valueBaseComputer
acceptMission(const EventCommandId &command, Control *control)BaseComputerprotected
actionConfirmedLoadGame()BaseComputerprotected
actionConfirmedQuitGame()BaseComputerprotected
actionConfirmedSaveGame()BaseComputerprotected
actionDone(const EventCommandId &command, Control *control)BaseComputerprotected
actionJoinGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionLoadGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionNetDie(const EventCommandId &command, Control *control)BaseComputerprotected
actionNetSaveGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionNewGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionQuitGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionSaveGame(const EventCommandId &command, Control *control)BaseComputerprotected
actionShowAccountMenu(const EventCommandId &command, Control *control)BaseComputerprotected
actionShowServerMenu(const EventCommandId &command, Control *control)BaseComputerprotected
BaseComputer(Unit *player, Unit *base, const vector< DisplayMode > &modes)BaseComputer
buy10Cargo(const EventCommandId &command, Control *control)BaseComputerprotected
BUY_CARGO enum valueBaseComputer
BUY_SHIP enum valueBaseComputer
BUY_UPGRADE enum valueBaseComputer
buyAllCargo(const EventCommandId &command, Control *control)BaseComputerprotected
buyCargo(const EventCommandId &command, Control *control)BaseComputerprotected
buySelectedCargo(int requestedQuantity)BaseComputerprotected
buyShip(const EventCommandId &command, Control *control)BaseComputerprotected
buyUpgrade(const EventCommandId &command, Control *control)BaseComputerprotected
BuyUpgradeOperation classBaseComputerfriend
CARGO enum valueBaseComputer
changeToCargoMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToInfoMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToLoadSaveMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToMissionsMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToNetworkMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToNewsMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToShipDealerMode(const EventCommandId &command, Control *control)BaseComputerprotected
changeToUpgradeMode(const EventCommandId &command, Control *control)BaseComputerprotected
configureCargoCommitControls(const Cargo &item, TransactionType trans)BaseComputerprotected
configureUpgradeCommitControls(const Cargo &item, TransactionType trans)BaseComputerprotected
constructControls(void)BaseComputerprotected
createCategoryCell(SimplePickerCells &cells, const string &category, bool skipFirstCategory)BaseComputerprotected
createControls(void)BaseComputerprotected
createModeButtons(void)BaseComputerprotected
dirtyBaseComputerstatic
DISPLAY_MODE_COUNT enum valueBaseComputer
DisplayMode enum nameBaseComputer
draw(void)BaseComputervirtual
finalizeJoinGame(int launchShip=0)BaseComputer
finalizeNetSaveGame(void)BaseComputer
fixUpgrade(const EventCommandId &command, Control *control)BaseComputerprotected
getColorForGroup(std::string id)BaseComputerprotected
hideCommitControls(void)BaseComputerprotected
hideNetworkStatus(const EventCommandId &command, Control *control)BaseComputerprotected
INFO enum valueBaseComputer
init(void)BaseComputervirtual
isTransactionOK(const Cargo &originalItem, TransactionType transType, int quantity=1)BaseComputerprotected
loadBuyUpgradeControls(void)BaseComputerprotected
loadCargoControls(void)BaseComputerprotected
loadListPicker(TransactionList &list, SimplePicker &picker, TransactionType transType, bool skipFirstCategory=false)BaseComputerprotected
loadLoadSaveControls(void)BaseComputerprotected
loadMasterList(Unit *un, const vector< string > &filterthis, const vector< string > &invfilterthis, bool removezero, TransactionList &list)BaseComputerprotected
loadMissionsControls(void)BaseComputerprotected
loadMissionsMasterList(TransactionList &list)BaseComputerprotected
loadNetworkControls(void)BaseComputerprotected
loadNewsControls(void)BaseComputerprotected
LOADSAVE enum valueBaseComputer
loadSavePickerChangedSelection(const EventCommandId &command, Control *control)BaseComputerprotected
LoadSaveQuitConfirm classBaseComputerfriend
loadSellUpgradeControls(void)BaseComputerprotected
loadShipDealerControls(void)BaseComputer
loadUpgradeControls(void)BaseComputerprotected
m_baseBaseComputer
m_currentDisplayBaseComputerprotected
m_deleteOnWindowCloseWindowControllerprotected
m_displayModesBaseComputerprotected
m_modeGroupsBaseComputerprotected
m_playerBaseComputer
m_playingMuzakBaseComputerprotected
m_selectedListBaseComputerprotected
m_transList1BaseComputerprotected
m_transList2BaseComputerprotected
m_windowWindowControllerprotected
maxQuantityForPlayer(const Cargo &item, int suggestedQuantity)BaseComputerprotected
MISSIONS enum valueBaseComputer
NETWORK enum valueBaseComputer
NEWS enum valueBaseComputer
newsPickerChangedSelection(const EventCommandId &command, Control *control)BaseComputerprotected
NULL_DISPLAY enum valueBaseComputer
NULL_TRANSACTION enum valueBaseComputer
pickerChangedSelection(const EventCommandId &command, Control *control)BaseComputerprotected
processWindowCommand(const EventCommandId &command, Control *control)WctlBase< BaseComputer >inlinevirtual
recalcTitle(void)BaseComputerprotected
refresh(void)BaseComputerprotected
resetTransactionLists(void)BaseComputerprotected
run(void)BaseComputervirtual
scrollToItem(Picker *picker, const Cargo &item, bool select, bool skipFirstCategory)BaseComputerprotected
secondStageJoinGame(void)BaseComputer
selectedItem(void)BaseComputerprotected
sell10Cargo(const EventCommandId &command, Control *control)BaseComputerprotected
SELL_CARGO enum valueBaseComputer
SELL_UPGRADE enum valueBaseComputer
sellAllCargo(const EventCommandId &command, Control *control)BaseComputerprotected
sellCargo(const EventCommandId &command, Control *control)BaseComputerprotected
sellSelectedCargo(int requestedQuantity)BaseComputerprotected
sellShip(const EventCommandId &command, Control *control)BaseComputerprotected
sellUpgrade(const EventCommandId &command, Control *control)BaseComputerprotected
SellUpgradeOperation classBaseComputerfriend
setWindow(Window *w)WindowControllerinlinevirtual
SHIP_DEALER enum valueBaseComputer
showNetworkStatus(bool show=true)BaseComputerprotected
showPlayerInfo(const EventCommandId &command, Control *control)BaseComputerprotected
showShipStats(const EventCommandId &command, Control *control)BaseComputerprotected
switchToControls(DisplayMode mode)BaseComputerprotected
TransactionType enum nameBaseComputer
updateTransactionControls(const Cargo &item, bool skipFirstCategory=false)BaseComputer
updateTransactionControlsForSelection(TransactionList *list)BaseComputer
UPGRADE enum valueBaseComputer
UpgradeOperation classBaseComputerfriend
WctlBase< BaseComputer > classBaseComputerfriend
WctlCommandTableWctlBase< BaseComputer >protectedstatic
WctlTableEntry typedefWctlBase< BaseComputer >
window(void)WindowControllerinlinevirtual
WindowController()WindowController
~BaseComputer(void)BaseComputervirtual
~WindowController(void)WindowControllervirtual