Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
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This is the complete list of members for AnimatedTexture, including all inherited members.
active | AnimatedTexture | protected |
active_fraction | AnimatedTexture | protected |
address_mode | Texture | |
AnimatedTexture() | AnimatedTexture | |
AnimatedTexture(int stage, enum FILTER imm, bool detailtexture=false) | AnimatedTexture | |
AnimatedTexture(const char *file, int stage, enum FILTER imm, bool detailtexture=false) | AnimatedTexture | |
AnimatedTexture(VSFileSystem::VSFile &openedfile, int stage, enum FILTER imm, bool detailtexture=false) | AnimatedTexture | |
Bind(int maxdimension, GFXBOOL detailtexture) | Texture | protected |
Bind(Texture *other, int maxdimension=65536, GFXBOOL detailtexture=GFXFALSE) | Texture | |
bound | Texture | |
boundMode | Texture | |
boundSizeX | Texture | |
boundSizeY | Texture | |
canMultiPass() const | AnimatedTexture | inlinevirtual |
checkbad(const string &s) | Texture | |
checkold(const std::string &s, bool shared, std::string &hashname) | Texture | |
ClearTimeSource() | AnimatedTexture | |
Clone() | AnimatedTexture | virtual |
constFrameRate() const | AnimatedTexture | inlinevirtual |
constframerate | AnimatedTexture | protected |
CreateVideoTexture(const std::string &fname, int stage=0, enum FILTER ismipmapped=BILINEAR, bool detailtex=false) | AnimatedTexture | static |
curTime() const | AnimatedTexture | inlinevirtual |
curtime | AnimatedTexture | protected |
data | Texture | |
Destroy() | AnimatedTexture | |
Done() const | AnimatedTexture | |
done | AnimatedTexture | protected |
Exists(std::string s) | Texture | static |
Exists(std::string s, std::string a) | Texture | static |
FileNotFound(const std::string &) | Texture | |
framesPerSecond() const | AnimatedTexture | inlinevirtual |
getFilter() const | Texture | inline |
getImageTarget() const | Texture | inline |
GetInterpolateFrames() const | AnimatedTexture | inline |
GetInterpolateTCoord() const | AnimatedTexture | inline |
GetLoop() const | AnimatedTexture | inline |
GetLoopInterp() const | AnimatedTexture | inline |
getStage() const | Texture | inline |
getTarget() const | Texture | inline |
GetTimeSource() const | AnimatedTexture | inline |
image_target | Texture | |
InitTexture() | Texture | |
lastcurtime | AnimatedTexture | protected |
lastrealtime | AnimatedTexture | protected |
Load(VSFileSystem::VSFile &f, int stage, enum FILTER ismipmapped, bool detailtex=false) | AnimatedTexture | |
Texture::Load(const char *, const char *, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, float alpha=1, int zeroval=0, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Texture::Load(const char *FileName, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
LoadAni(VSFileSystem::VSFile &f, int stage, enum FILTER ismipmapped, bool detailtex=false) | AnimatedTexture | |
LoadFrame(int num) | AnimatedTexture | virtual |
LoadSuccess() | AnimatedTexture | virtual |
LoadVideoSource(VSFileSystem::VSFile &f) | AnimatedTexture | |
MakeActive() | AnimatedTexture | inlinevirtual |
MakeActive(int stage) | AnimatedTexture | inlinevirtual |
MakeActive(int stage, int pass) | AnimatedTexture | virtual |
maxtcoord | Texture | |
mintcoord | Texture | |
modold(const std::string &s, bool shared, std::string &hashname) | Texture | |
name | Texture | |
nextactive | AnimatedTexture | protected |
numframes | AnimatedTexture | protected |
numFrames() const | AnimatedTexture | inlinevirtual |
numLayers() const | AnimatedTexture | virtual |
numPasses() const | AnimatedTexture | virtual |
operator<(const Texture &b) const | Texture | |
operator==(const Texture &b) const | Texture | |
original | Texture | |
Original() const | AnimatedTexture | virtual |
Original() | AnimatedTexture | virtual |
Prioritize(float) | Texture | virtual |
refcount | Texture | |
Reset() | AnimatedTexture | |
setbad(const string &s) | Texture | |
SetInterpolateFrames(bool set) | AnimatedTexture | inline |
SetInterpolateTCoord(bool set) | AnimatedTexture | inline |
SetLoop(bool set) | AnimatedTexture | inline |
SetLoopInterp(bool set) | AnimatedTexture | inline |
setold() | Texture | |
setReference(Texture *other) | Texture | |
setTime(double tim) | AnimatedTexture | virtual |
SetTimeSource(SharedPtr< Audio::Source > source) | AnimatedTexture | |
SetupPass(int pass, int stage, const enum BLENDFUNC src, const enum BLENDFUNC dst) | AnimatedTexture | virtual |
SetupPass(int pass, const enum BLENDFUNC src, const enum BLENDFUNC dst) | AnimatedTexture | inlinevirtual |
stage | Texture | |
texfilename | Texture | |
Texture(int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE) | Texture | |
Texture(const char *, const char *, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, float alpha=1, int zeroval=0, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Texture(const char *FileName, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
Texture(VSFileSystem::VSFile *f, int stage=0, enum FILTER mipmap=MIPMAP, enum TEXTURE_TARGET target=TEXTURE2D, enum TEXTURE_IMAGE_TARGET imagetarget=TEXTURE_2D, GFXBOOL force=GFXFALSE, int max_dimension_size=65536, GFXBOOL detail_texture=GFXFALSE, GFXBOOL nocache=false, enum ADDRESSMODE address_mode=DEFAULT_ADDRESS_MODE, Texture *main=0) | Texture | |
texture_target | Texture | |
timeperframe | AnimatedTexture | protected |
Transfer(int maxdimension, GFXBOOL detailtexture) | Texture | protected |
UnBind() | Texture | protected |
UpdateAllFrame() | AnimatedTexture | static |
UpdateAllPhysics() | AnimatedTexture | static |
~AnimatedTexture() | AnimatedTexture | |
~Texture() | Texture | virtual |