Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
background.h
Go to the documentation of this file.
1
/*
2
* Vega Strike
3
* Copyright (C) 2001-2002 Daniel Horn
4
*
5
* http://vegastrike.sourceforge.net/
6
*
7
* This program is free software; you can redistribute it and/or
8
* modify it under the terms of the GNU General Public License
9
* as published by the Free Software Foundation; either version 2
10
* of the License, or (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program; if not, write to the Free Software
19
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20
*/
21
#ifndef BACKGROUND_H
22
#define BACKGROUND_H
23
24
#include "
gfxlib_struct.h
"
25
26
class
SphereMesh
;
27
class
Texture
;
28
class
StarVlist
;
29
class
Background
30
{
31
bool
Enabled;
32
bool
degamma;
33
GFXColor
color;
34
StarVlist
*stars;
35
Texture
*up;
36
Texture
*left;
37
Texture
*front;
38
Texture
*right;
39
Texture
*back;
40
Texture
*down;
41
SphereMesh
*SphereBackground;
42
public
:
43
Background
(
const
char
*
file
,
int
numstars,
float
spread,
const
std::string &starfilename,
const
GFXColor
&color,
bool
degamma);
44
~Background
();
45
void
EnableBG
(
bool
);
46
void
Draw
();
47
struct
BackgroundClone
48
{
49
Texture
*
backups
[7];
50
void
FreeClone
();
51
};
52
BackgroundClone
Cache
();
53
};
54
55
#endif
56
src
gfx
background.h
Generated on Fri May 29 2015 23:07:22 for Vegastrike 0.5.1 rc1 by
1.8.4