Vegastrike 0.5.1 rc1
1.0
Original sources for Vegastrike Evolved
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
IceLSS.h
Go to the documentation of this file.
1
8
11
// Include Guard
12
#ifndef __ICELSS_H__
13
#define __ICELSS_H__
14
15
class
ICEMATHS_API
LSS
:
public
Segment
16
{
17
public
:
19
inline_
LSS
() {}
21
inline_
LSS
(
const
Segment
& seg,
float
radius) :
Segment
(seg), mRadius(radius) {}
23
inline_
~LSS
() {}
24
26
30
void
ComputeOBB(
OBB
& box);
32
34
40
inline_
bool
Contains(
const
Point
& pt)
const
{
return
SquareDistance
(pt) <= mRadius*mRadius; }
42
44
50
inline_
bool
Contains(
const
Sphere
& sphere)
52
{
53
float
d
= mRadius - sphere.
mRadius
;
54
if
(d>=0.0f)
return
SquareDistance
(sphere.
mCenter
) <= d*d;
55
else
return
false
;
56
}
57
59
65
inline_
bool
Contains(
const
LSS
& lss)
67
{
68
// We check the LSS contains the two spheres at the start and end of the sweep
69
return
Contains(
Sphere
(lss.
mP0
, lss.
mRadius
)) && Contains(
Sphere
(lss.
mP0
, lss.
mRadius
));
70
}
71
72
float
mRadius
;
73
};
74
75
#endif // __ICELSS_H__
src
cmd
collide2
Ice
IceLSS.h
Generated on Fri May 29 2015 23:07:11 for Vegastrike 0.5.1 rc1 by
1.8.4