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BorrowedOpenALRenderer.h
Go to the documentation of this file.
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//
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// C++ Interface: Audio::SceneManager
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//
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#ifndef __AUDIO_BORROWED_OPENAL_RENDERER_H__INCLUDED__
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#define __AUDIO_BORROWED_OPENAL_RENDERER_H__INCLUDED__
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#include "
OpenALRenderer.h
"
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#include "
al.h
"
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namespace
Audio {
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class
BorrowedOpenALRenderer
:
public
OpenALRenderer
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{
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public
:
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BorrowedOpenALRenderer
(ALCdevice *device = 0, ALCcontext *context = 0)
throw
(
Exception
);
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~BorrowedOpenALRenderer
();
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virtual
void
setOutputFormat
(
const
Format
&format)
throw
(
Exception
);
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protected
:
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virtual
void
checkContext
()
throw
(
Exception
);
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};
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};
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#endif//__AUDIO_BORROWED_OPENAL_RENDERER_H__INCLUDED__
src
audio
renderers
OpenAL
BorrowedOpenALRenderer.h
Generated on Fri May 29 2015 23:07:06 for Vegastrike 0.5.1 rc1 by
1.8.4