Vega strike Python Modules doc
0.5.1
Documentation of the " Modules " folder of Vega strike
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Data Structures | |
class | cargo_mission |
Functions | |
def | initrandom |
Variables | |
tempfac = self.faction | |
if (VS.getGameTime()>mission_time): VS.IOmessage (0,"cargo mission",self.mplay,"You Have failed to deliver your cargo in a timely manner.") VS.IOmessage (0,"cargo mission",self.mplay,"The cargo is no longer of need to us.") if (you): takeCargoAndTerminate(you,0) return More... | |
string | capstr = "planet" |
string | dockstr = "land" |
def cargo_mission.initrandom | ( | factionname, | |
missiondifficulty, | |||
creds_per_jump, | |||
launchoncapship, | |||
sysmin, | |||
sysmax, | |||
time_to_complete, | |||
category, | |||
jumps = () , |
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var_to_set = '' |
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) |
Definition at line 206 of file cargo_mission.py.
References vsrandom.randrange().
string capstr = "planet" |
Definition at line 196 of file cargo_mission.py.
string dockstr = "land" |
Definition at line 197 of file cargo_mission.py.
string tempfac = self.faction |
if (VS.getGameTime()>mission_time): VS.IOmessage (0,"cargo mission",self.mplay,"You Have failed to deliver your cargo in a timely manner.") VS.IOmessage (0,"cargo mission",self.mplay,"The cargo is no longer of need to us.") if (you): takeCargoAndTerminate(you,0) return
Definition at line 192 of file cargo_mission.py.