Vega strike Python Modules doc  0.5.1
Documentation of the " Modules " folder of Vega strike
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cargo_mission Namespace Reference

Data Structures

class  cargo_mission
 

Functions

def initrandom
 

Variables

 tempfac = self.faction
 if (VS.getGameTime()>mission_time): VS.IOmessage (0,"cargo mission",self.mplay,"You Have failed to deliver your cargo in a timely manner.") VS.IOmessage (0,"cargo mission",self.mplay,"The cargo is no longer of need to us.") if (you): takeCargoAndTerminate(you,0) return More...
 
string capstr = "planet"
 
string dockstr = "land"
 

Function Documentation

def cargo_mission.initrandom (   factionname,
  missiondifficulty,
  creds_per_jump,
  launchoncapship,
  sysmin,
  sysmax,
  time_to_complete,
  category,
  jumps = (),
  var_to_set = '' 
)

Definition at line 206 of file cargo_mission.py.

References vsrandom.randrange().

207 def initrandom (factionname, missiondifficulty,creds_per_jump, launchoncapship, sysmin, sysmax, time_to_complete, category,jumps=(),var_to_set=''):
208  numsys=vsrandom.randrange(sysmin,sysmax)
209  return cargo_mission(factionname,numsys, 15, missiondifficulty,creds_per_jump*float(1+numsys),launchoncapship, 10.0, category,jumps,var_to_set)
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Variable Documentation

string capstr = "planet"

Definition at line 196 of file cargo_mission.py.

string dockstr = "land"

Definition at line 197 of file cargo_mission.py.

string tempfac = self.faction

if (VS.getGameTime()>mission_time): VS.IOmessage (0,"cargo mission",self.mplay,"You Have failed to deliver your cargo in a timely manner.") VS.IOmessage (0,"cargo mission",self.mplay,"The cargo is no longer of need to us.") if (you): takeCargoAndTerminate(you,0) return

Definition at line 192 of file cargo_mission.py.