Vega strike Python Modules doc
0.5.1
Documentation of the " Modules " folder of Vega strike
|
Public Member Functions | |
def | __init__ |
def | SuccessMission |
def | FailMission |
def | GeneratePatrolList |
def | DeletePatrolPoint |
def | FinishedPatrol |
def | Execute |
def | initbriefing |
def | loopbriefing |
def | endbriefing |
Data Fields | |
donevar | |
jnum | |
cred | |
patrolpoints | |
objectives | |
distance | |
you | |
quantity | |
mplay | |
adjsys | |
def __init__ | ( | self, | |
numsystemsaway, | |||
num_significants_to_patrol, | |||
distance_from_base, | |||
creds, | |||
jumps = () , |
|||
donevar = '' |
|||
) |
def DeletePatrolPoint | ( | self, | |
num, | |||
nam | |||
) |
Definition at line 75 of file patrol.py.
References patrol.jnum, escort_mission.mplay, defend.mplay, patrol.mplay, escort_local.mplay, bounty.mplay, directions_mission.mplay, cargo_mission.mplay, patrol.objectives, and patrol.patrolpoints.
def endbriefing | ( | self) |
def Execute | ( | self) |
Definition at line 94 of file patrol.py.
References patrol.FinishedPatrol(), patrol.GeneratePatrolList(), defend.quantity, patrol.quantity, escort_local.quantity, cargo_mission.quantity, cleansweep.SuccessMission(), patrol.SuccessMission(), defend.SuccessMission(), and escort_local.SuccessMission().
def FailMission | ( | self) |
Definition at line 36 of file patrol.py.
References patrol.cred, bounty.cred, defend.cred, escort_local.cred, cargo_mission.cred, patrol.donevar, escort_mission.mplay, defend.mplay, patrol.mplay, bounty.mplay, escort_local.mplay, directions_mission.mplay, cargo_mission.mplay, and quest.removeQuest().
def FinishedPatrol | ( | self) |
Definition at line 81 of file patrol.py.
References cleansweep.DeletePatrolPoint(), cleansweep_escort.DeletePatrolPoint(), patrol.DeletePatrolPoint(), patrol.distance, unit.getUnitFullName(), patrol.jnum, and patrol.patrolpoints.
def GeneratePatrolList | ( | self) |
Definition at line 43 of file patrol.py.
References patrol.distance, unit.getUnitFullName(), escort_mission.mplay, defend.mplay, patrol.mplay, escort_local.mplay, bounty.mplay, directions_mission.mplay, cargo_mission.mplay, patrol.objectives, patrol.patrolpoints, patrol.quantity, defend.quantity, escort_local.quantity, cargo_mission.quantity, vsrandom.randrange(), universe.significantUnits(), escort_mission.you, patrol.you, directions_mission.you, go_to_adjacent_systems.you, bounty.you, defend.you, escort_local.you, and cargo_mission.you.
def initbriefing | ( | self) |
def loopbriefing | ( | self) |
def SuccessMission | ( | self) |
Definition at line 28 of file patrol.py.
References patrol.cred, bounty.cred, defend.cred, escort_local.cred, cargo_mission.cred, patrol.donevar, escort_mission.mplay, defend.mplay, patrol.mplay, bounty.mplay, escort_local.mplay, directions_mission.mplay, cargo_mission.mplay, and quest.removeQuest().