Vega strike Python Modules doc
0.5.1
Documentation of the " Modules " folder of Vega strike
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Public Member Functions | |
def | __init__ |
def | SetVarValue |
def | SuccessMission |
def | FailMission |
def | NoEnemiesInArea |
def | GenerateEnemies |
def | Execute |
def | initbriefing |
def | loopbriefing |
def | endbriefing |
def __init__ | ( | self, | |
factionname, | |||
numsystemsaway, | |||
enemyquantity, | |||
distance_from_base, | |||
escape_distance, | |||
creds, | |||
defendthis, | |||
defend_base, | |||
protectivefactionname = '' , |
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jumps = () , |
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var_to_set = '' , |
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dynamic_flightgroup = '' , |
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dynamic_type = '' , |
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dynamic_defend_fg = '' , |
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waves = 0 , |
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greetingText = ['We will defeat your assets in this battle , |
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privateer, | |||
Have, | |||
no, | |||
doubt | |||
) |
Definition at line 13 of file defend.py.
def endbriefing | ( | self) |
def Execute | ( | self) |
Definition at line 127 of file defend.py.
References bounty.adjsys, defend.adjsys, cargo_mission.adjsys, defend.arrived, bounty.arrived, cargo_mission.arrived, defend.attackers, defend.dedicatedattack, defend.defend, defend.defend_base, defend.defendee, defend.distance_from_base, defend.dyndeffg, SystemInformation.faction, ambush.faction, bounty.faction, defend.faction, ShipTracker.faction, cargo_mission.faction, go_to_adjacent_systems.faction, Launch.faction, ClearFactionRecord.faction, PushRelation.faction, PopRelation.faction, LaunchWingmen.faction, ChangeSystemOwner.faction, ChangeShipOwners.faction, defend.FailMission(), defend.GenerateEnemies(), faction_ships.get_enemy_of(), defend.mplay, bounty.mplay, cargo_mission.mplay, defend.NoEnemiesInArea(), defend.protectivefaction, defend.quantity, cargo_mission.quantity, defend.savedquantity, defend.SetVarValue(), defend.ship_check_count, cleansweep.SuccessMission(), defend.SuccessMission(), defend.targetiter, defend.waves, go_to_adjacent_systems.you, bounty.you, defend.you, and cargo_mission.you.
def FailMission | ( | self) |
Definition at line 62 of file defend.py.
References bounty.cred, defend.cred, cargo_mission.cred, SystemInformation.faction, ambush.faction, bounty.faction, defend.faction, ShipTracker.faction, cargo_mission.faction, go_to_adjacent_systems.faction, Launch.faction, ClearFactionRecord.faction, PushRelation.faction, PopRelation.faction, LaunchWingmen.faction, ChangeSystemOwner.faction, ChangeShipOwners.faction, defend.mplay, bounty.mplay, cargo_mission.mplay, and defend.SetVarValue().
def GenerateEnemies | ( | self, | |
jp, | |||
you | |||
) |
Definition at line 86 of file defend.py.
References defend.attackers, defend.dedicatedattack, defend.defend, defend.dynatkfg, defend.dynatktype, ambush.faction, SystemInformation.faction, bounty.faction, defend.faction, ShipTracker.faction, cargo_mission.faction, go_to_adjacent_systems.faction, Launch.faction, ClearFactionRecord.faction, PushRelation.faction, PopRelation.faction, LaunchWingmen.faction, ChangeSystemOwner.faction, ChangeShipOwners.faction, faction_ships.getRandomFighter(), unit.getUnitFullName(), universe.greet(), defend.greetingText, ambush.greetingText, bounty.greetingText, defend.mplay, bounty.mplay, cargo_mission.mplay, defend.objective, defend.quantity, cargo_mission.quantity, pydoc.replace(), defend.respawn, and locale.str().
def initbriefing | ( | self) |
def loopbriefing | ( | self) |
def NoEnemiesInArea | ( | self, | |
jp | |||
) |
Definition at line 70 of file defend.py.
References defend.attackers, unit.getUnitFullName(), defend.objective, and defend.ship_check_count.
def SetVarValue | ( | self, | |
value | |||
) |
Definition at line 51 of file defend.py.
References defend.var_to_set, bounty.var_to_set, and cargo_mission.var_to_set.
def SuccessMission | ( | self) |
Definition at line 54 of file defend.py.
References bounty.cred, defend.cred, cargo_mission.cred, SystemInformation.faction, ambush.faction, bounty.faction, defend.faction, ShipTracker.faction, cargo_mission.faction, go_to_adjacent_systems.faction, Launch.faction, ClearFactionRecord.faction, PushRelation.faction, PopRelation.faction, LaunchWingmen.faction, ChangeSystemOwner.faction, ChangeShipOwners.faction, defend.mplay, bounty.mplay, cargo_mission.mplay, and defend.SetVarValue().
Definition at line 31 of file defend.py.
References defend.defend, and defend.ship_check_count.