9 def __init__ (self, ships, num_ships=1, num_waves=1):
10 Director.Mission.__init__(self)
12 for i
in xrange(len(ships)):
13 launch.launch(you.getFlightgroupName(), you.getFactionName(), ships[i],
"ai_sitting_duck.py", num_ships, num_waves,
Add(you.Position(),((i+1)*500,0,0)),
'',
False)
14 print(
" ++ Balancer mission launching %s unit..."%ships[i])
15 launch.launch(you.getFlightgroupName(), you.getFactionName(),
"Archimedes",
"ai_sitting_duck.py", num_ships, num_waves,
Add(you.Position(),(0,0,8000)),
'',
False)
16 print(
" ++ Balancer mission launching the playground")