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in_mouse.h
Go to the documentation of this file.
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/*
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* Vega Strike
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* Copyright (C) 2001-2002 Daniel Horn
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*
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* http://vegastrike.sourceforge.net/
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _MOUSE_H_
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#define _MOUSE_H_
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#include "
in.h
"
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extern
int
mousex
,
mousey
;
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int
getMouseButtonStatus
();
//returns button status that are bitwise anded (i.e. 1,3 down the number looks like 0x1|(0x1<<2)
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void
InitMouse
();
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void
RestoreMouse
();
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void
ProcessMouse
();
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void
BindKey
(
int
key,
MouseHandler
handler );
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void
UnbindMouse
(
int
key );
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int
getMouseDrawFunc
();
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void
GetMouseDelta
(
int
&dx,
int
&dy );
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int
lookupMouseButton
(
int
winsys_button );
//returns 0 for left click, 1 for middle, 2 for right. ....
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#endif
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src
in_mouse.h
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